The entire room used so few triangles it might run on an Oculus Quest. You could either walk up and explore these miniatures as a full size person or shrink yourself down and see the works in the distance through a colorful forest at the center of Bittman’s room. More colorful pieces were arranged around the perimeter of the room. The central piece in the room allowed visitors to teleport, shrink down and walk around inside the artwork. I recently visited a simulated art gallery in the Museum Of Other Realities using a PC VR headset and found a corner room produced by Bittman with Gravity Sketch. I'm still about a month away until I can share any of those creations, but this combo is powerful. I do ALL of my VR design on it now (minus Maya VR work), which I wasn't expecting when I got the Quest. I've been LOVING #gravitysketch on the #OculusQuest. Skilled artists like Danny Bittman are already praising the software’s arrival on Quest. The description for Gravity Sketch on the Oculus Store says it includes a number of creation tools as well as the ability to import images and export objects as. Gravity Sketch sells for around $30 and joins Google’s Tilt Brush as one of the few asset creation applications available on the standalone VR system. The software supports cross-buy with Oculus Rift so if you buy Gravity Sketch for one headset you can use it with the other. Art creation software Gravity Sketch is now available on Oculus Quest.
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